Painting and Drawing Tools

Painting and Drawing Tools





Photoshop has a very rich set of painting and drawing tools. These tools have been in Photoshop since its first release, yet they have
 
evolved greatly over time. The painting and drawing tools have
 
many uses. To name a few:
 
 
Fine artists can paint entire works into Photoshop with its
realistic painting system. Using software can be an affordable
 
alternative to traditional methods, which require more space
 
and supplies.
 
 
Comic book colorists can use Photoshop to paint the color into
the inked drawings.
 
 
FX designers can create background paintings for movie
special effects work. In fact, the co-creator of Photoshop, John
 
Knoll, is a lead visual effects supervisor at Industrial Light and
 
Magic, the group behind the Star Wars franchise and many
 
other well-known films.
 
 
Commercial photographers can touch up and enhance photos
using digital tools instead of a traditional airbrush. Nearly
 
every photo you see in a fashion or entertainment magazine
 
has undergone some digital touch-up in Photoshop to paint out
 
imperfections.
 
These tools appear simple at first, and in fact they are. After all,
 
the technology behind a paintbrush is pretty straightforward.
 
It’s the skill of the user holding the tool that determines results.
 
A thorough understanding of the painting and drawing tools
 
can come in handy while working in many areas of Photoshop.
 
Whether you use Photoshop for image touch-up or to create origi-
 
nal images from scratch, be certain to master these tools. 



80 Chapter 6 Painting and Drawing Tools
 


Working with Color
Working with painting and drawing tools requires you to use
color. Photoshop offers several flexible ways to choose colors. You
can sample a color from an open image, choose a color from a
library, or mix a new color by entering numerical values. Which
method you use depends on a mixture of personal choice and the
job at hand. Let’s explore the different options.


Adobe Color Picker
The Adobe Color Picker is a consistent way to
choose colors while using any Adobe software
program. Both Macintosh and Windows systems
have their own color pickers, but its best to stick
with the standardized Adobe Color Picker be-
cause it is more full-featured and cross-platform.
You can choose a color from a spectrum or
numerically. Use the Adobe Color Picker to set
the Foreground color, Background color, and text
color. Additionally, you can use the colors for
gradients, filters, or layer styles.
Double-click a color swatch (such as in the toolbox) to open the
Color Picker. In the Adobe Color Picker, you can select colors
based on:
 
 
Hue, Saturation, Brightness (HSB) color values
Red, Green, Blue (RGB) color values
Lab color values
Cyan, Magenta, Yellow, Key (or Black) (CMYK) color values
Hexadecimal color value
 

Color Libraries
In some cases, designers need to access specific colors—those that
come from a particular color and brand of ink. This is most often
to match colors used by a specific company. For example, McDon-
ald’s always uses the same red on all its printed materials (PMS
485). This helps create a specific look or identity by branding
based on color. 



Working with Color  81
 


A designer can keep color consistent by speci-
 
fying Pantone colors. The Pantone Matching
 
System (PMS) is the most widely accepted color
 
standard in the printing industry (www.pantone.
 
com). Each color is assigned a PMS number,
 
which corresponds to specific ink or mixing
 
standard, thus ensuring that a client will get con-
 
sistent printing results. Accessing Pantone colors
 
within Photoshop is easy:
 
1. Activate the Adobe Color Picker by clicking
 
the Foreground or Background color swatch.
 
2. Click the Color Libraries button. The Color
 
Libraries window opens.
 
3. From the Book menu you must choose
 
among several options. Always ask your
 
clients for specific color information. You can
 
quickly jump to a specific color by typing in
 
its number.
 
4. When you have a color selected, click OK.
 
Color Libraries can also be loaded as
color swatches. Just click the submenu
 
5. Photoshop loads the closest equivalent color
 
(triangle) in the upper-right corner of
 
into your color picker. Essentially, the Pan-
tone color will be simulated as accurately as
 
the Swatches panel. Choose the library
you need from the pop-up menu.
 
possible by an RGB or CMYK equivalent.
 
6. If you need to have the exact color for printing, you will need
to make a spot color channel (see the section “Creating spot
color channels”).
 

19
 

VIDEO
TRAINING
Spot Color Channels
 

Kuler
 
With Photoshop CS4, you can now access the intuitive tools of
 
Adobe Kuler to quickly create new color themes. Kuler began
 
its life as a Web-hosted application for experimenting with color
 
variations and also allows for the sharing of color themes through
 
an online community. To view the Kuler panel, choose Window >
 
Extensions > Kuler.
 
The Kuler panel is divided into three tabs.
 
 
About: Introduces you to Kuler and links to the online com-
munity. You can create a free account to store themes as well
 
as participate in Kuler forums and rate other users’ themes. 



82 Chapter 6 Painting and Drawing Tools
 















 


Browse: Allows you to
browse thousands of color
themes created by the Kuler
community. Be sure to
check back often because
you can view by criteria
such as the newest, highest
rated, and most popular
themes. You can also search
for themes by tag word, title,
creator, or hex color value.
Create: Allows for the use
of multiple color rules that
 
are rooted in traditional
design and is one of its best
aspects. Kuler supports
the following color rules:
Analogous, Monochromat-
ic, Triad, Complementary,
Compound, and Shades—all
are based on color theory.
To use a color you create, simply double-click its swatch to
load it as the Foreground color in Photoshop. Across the bot-
 

20
 
VIDEO
TRAINING
Designing with Kuler
 
tom of the Kuler panel are additional options to save a theme,
store it in the Photoshop Swatches panel, or upload it to the
Kuler community.

Creating spot color channels
While most jobs use a four-color process to simulate colors, you
may need to use a special printing technique called spot colors.
Spot color channels are specialty channels used by a printer to
overprint special inks on top of your image. You can create a new
spot channel based on a selection. 



Working with Color  83
 


1. Open the file Ch06_Postcard.tif from the Chapter 6 folder
 
on the CD. This layered TIFF file has been mostly prepped
 
for printing at a commercial printer (note that it’s in CMYK
 
mode). One of the last steps is to specify the spot color ink for
 
the type.
 
2. Select the layer Surf - PMS 8883 C.
 
3. Command/Ctrl-click on the layer mask
 
thumbnail to create an active selection.
 
4. Switch to the Channels panel. Command/
 
Ctrl-click the New Channel button in the
 
Channels panel.
 
5. If you made a selection, that area is filled with
 
the currently specified spot color.
 
6. Click the swatch next to the word Color.
 
7. Specify a spot color in the Color Libraries
 
window and click OK. The Spot Channel au-
 
tomatically takes the name of the spot color.
 
8. Set Solidity to 100% to simulate the spot
 
color within your Photoshop file.
 
9. Click OK to create the spot color channel.
 


Eyedropper Tool
 
The Eyedropper tool lets you sample colors from
 
an open document. This can be a useful way to
 
choose colors that work well with an image. Let’s
 
try out the tool:
 
1. Open the file Ch06_Sampler.tif from the
 
Chapter 6 folder.
 
2. Select the Eyedropper tool from the Tools
 
panel or press the keyboard shortcut I.
 

Using the Eyedropper tool, you can sample the color of the
 
rooster’s feathers. This can be useful for painting as well as
color correction. For example, you can check the color details
on two different shots of a rooster. You could then adjust color
to make the images match more closely. For more on adjusting
color, see Chapter 10, “Color Correction and Enhancement.” 



84 Chapter 6 Painting and Drawing Tools
 


3. Adjust the Sample Size in the Options bar:
 
 
Point Sample: This method reads the
value of a single pixel. It is very sensitive
to clicking because you can have slight
variations in color at the pixel level. For
example, if you clicked on a blue sky, ad-
jacent pixels could vary from each other.
 









 
3 by 3 Average: This method reads the average value of a
3 × 3 pixel area. This is a more accurate method for select-
ing a color using the Eyedropper tool.
5 by 5 Average: This method reads the average value of
a 5 × 5 pixel area. It creates a more representative color
sample.
The remaining options simply use a larger sample area to
produce an averaged color. The larger sample areas should
be used on higher resolution images.
11 by 11 Average
31 by 31 Average
51 by 51 Average
101 by 101 Average
 
4. Click the red feathers to set the foreground color.
5. Option/Alt-click the grassy area to set the background color.


Color Panel
The Color panel is another way to access color
without having to load the Adobe Color Picker.
The Color panel shows you the values for the
Foreground and Background colors. You can
quickly mix or pick new colors from within
the panel:
 


 
You can adjust the sliders to mix a new color.
To change color models, click the panel’s
submenu.
You can click the spectrum across the bottom
of the panel to pick a new color. 



Painting Tools  85
 


The Color panel might display two alerts when you select a color:
 
 
An exclamation point inside a triangle means the color cannot
be printed using CMYK printing.
 
 
A cube means the color is not Web-safe for color graphics
viewed on a monitor set to 256 colors.
 

Swatches Panel
 
The Swatches panel holds color presets. You can quickly access
 
frequently used colors by clicking their thumbnails. You can load
 
preset swatches by clicking the Swatches panel submenu (top-right
 
arrow). Additionally, Table 6.1 shows several important shortcuts
 
when working with the Swatches panel.
 

Table 6.1  Keyboard Shortcuts for the Swatches Panel
 

Result                    Macintosh               Windows
 
Create new swatch from    Click empty area          Click empty area
 
Foreground color           of panel                  of panel
 
Select Foreground color     Click swatch              Click swatch
 
Select Background color     Command-click swatch    Ctrl-click swatch
 
Delete color swatch         Option-click swatch       Alt-click swatch
 




Painting Tools
 
Several tools are available in Photoshop for paint-
 
ing. While these tools have subtle differences, they
 
have one important component in common—the
 
use of Photoshop’s dynamic brush engine. Before
 
exploring the unique tools, let’s look at how to
 
control your brushes.
 


Brushes Panel
 
The Brushes panel contains several options. Most
 
of these will be well beyond what you’ll need to
 
get started. I’ll briefly cover the options, but be
 
sure to return to this panel as you increase your
 
skills and confidence. 



86 Chapter 6 Painting and Drawing Tools
 


Brush presets
Photoshop has several brush presets to get you started right away.
You access these presets from the Brushes panel; several are
loaded and more are in the Photoshop Presets folder. Let’s check
them out.
1. Create a new document. Because this exercise is just for prac-
tice and you won’t be printing the file, choose the 800 × 600
preset from the New Document dialog box.
 

21
 
VIDEO
TRAINING
Creating Custom Brushes
 
2. Press D to load the default colors of black and white.
3. Select the standard Brush tool by pressing B.
 
4. Choose Window > Workspace > Painting to arrange the
Photoshop interface so the most commonly used panels for
painting tasks are visible.
5. Click the Brushes panel tab.
6. Click the words Brush Presets. Photoshop displays a list and
thumbnails of several brush styles.
7. Scroll through the list and choose a style.

CREATING CUSTOM SAMPLED BRUSHES

You can use an image to create a custom brush. This
image can be a scan that you input or a stroke that you
draw using other brushes. Let’s give it a try:
1. Open the file Ch06_Brushes_to_Sample.tif from
the Chapter 6 folder.
2. Select the first brush shape using the Rectangular
Marquee tool. You can sample an image in size up
to 2500 pixels × 2500 pixels.
3. Choose Edit > Define Brush Preset. A new box
opens for naming the brush.
4. Name the brush and click OK. The brush is added
to the set you currently have loaded in the
Brushes panel.
5. Activate the new brush and paint in a new docu-
ment to experiment with it. You might want to
adjust the Spacing option to your preference.
6. Repeat for the other three brush shapes. 



Painting Tools  87
 


8. Draw a stroke in your blank document to see the brush preset
 
in action.
 
9. Repeat using different presets and create strokes to become
 
familiar with your options.
 
10. Click the Brushes panel submenu (the triangle in the upper-
 
right corner) and load a new Brush library.
 
11. Experiment with these brushes.
 
12. Load additional presets and continue to become familiar with
 
your many options.
 
13. When done, you can restore the default set of brushes. Click
 
the panel’s submenu and choose Reset Brushes.
 

Brush Tip Shape
 
While the brush presets are readily available and
 
very diverse, they won’t cover all your needs.
 
Fortunately, Photoshop offers a flexible interface
 
for customizing existing brushes as well as creat-
 
ing new ones.
 
1. Make sure you have the Brush tool selected.
 
2. Bring the Brushes panel to the forefront and
 
make it active.
 
3. Choose a brush preset (from the thumbnail
 
icons) that you’d like to modify. You can see
 
the changes in the preview area or click your
 
test canvas to try out the brush.
 
You can modify the following brush tip shape op-
 
tions in the Brushes panel by clicking the words
 
Brush Tip Shape:
 
 
Diameter: Controls the size of the selected
brush. You can enter a value in pixels (px) or
 
drag the slider to a new size.
 
 
Use Sample Size: Resets the brush to its original diameter.
This is only visible if the brush was created by sampling pixels
 
(such as part of a photo or a scanned stroke).
 
 
Flip X: Changes the direction of a brush by flipping it on its
X-axis (essentially making a mirrored image). This is useful if
 
the brush is asymmetrical. 



88 Chapter 6 Painting and Drawing Tools
 













 


Flip Y: Flips the brush on its Y-axis.
Angle: Specifies the angle of a brush. This works well for
sampled or elliptical brushes. You can type in a number of
degrees or visually change the angle of the brush by dragging
the arrow in the brush preview interface. You can use angled
brushes to create a chiseled stroke.
Roundness: Specifies the ratio between the short and long
axes. A value of 100% results in a rounder brush, whereas 0%
creates a linear brush. Elliptical shapes can be used to create
natural-looking strokes.
Hardness: Creates brushes with soft edges. This can be useful
to create more natural-looking strokes. You can adjust hard-
ness between 0% (very soft) and 100% (no feathering). You
cannot adjust hardness for sampled brushes.
Spacing: Controls the distance between brush marks when
you create a stroke. You can adjust spacing using the slider or
type in a number. If you deselect the check box, the speed of
your cursor will determine spacing.

Shape Dynamics
To create a more natural brush, you should
adjust the Shape Dynamics of the brush. This
can create natural variances that make the brush
more realistic. The Shape Dynamics option
adjusts the currently selected brush; therefore, be
sure to choose a brush from the Brush Presets or
Brush Tip Shapes area.
 


22
 


VIDEO
TRAINING
Using a Tablet 



Painting Tools  89
 

 


Size Jitter and Control: Specify how much variety Photo-
shop places in the size of the brush (trying to simulate the
 
natural variation a real brush would produce). You can specify
 
a total jitter size in percentage. Additionally, you can specify
 
how to control the jitter from the Control pop-up menu:
 
 
Off: Select Off if you do not want to limit control over the
size variance of brush marks. The jitter is random.
 
 
Fade: Allows the brush to taper off (like it ran out of ink
or paint). The brush will get smaller based on a specified
 
number of steps. Each step is one mark of the brush tip. If
 
you specify 15, the brush will fade out in 15 steps.
 
 
Pen Pressure, Pen Tilt, Stylus Wheel,
or Rotation: Let you tie jitter to dif-
 
ferent features of a pen or stylus. Some
 
Photoshop users unlock more features by
 
connecting a stylus and graphics tablet.
 
The most popular tablet manufacturer is
 
Wacom (www.wacom.com).
 
 
Minimum Diameter: Sets a limit on how
much variation in scale can be introduced in
 
the brush. A 0% value lets the brush shrink
 
to a diameter of 0, whereas 25% allows the
 
brush to range from full size to a quarter of
 
its starting width.
 
 
Tilt Scale: Ties the amount of scale to the tilt of the pen
(or stylus). You must have a graphics tablet attached to utilize
 
this feature.
 
 
Angle Jitter and Control: Specify how much variety in the
angle of the brush can occur. A larger number creates more
 
variety. The control area ties the jitter to your pen.
 
 
Roundness Jitter and Control: Introduce jitter into the
roundness of the brush. Additionally, you can control the jitter
 
with a pen.
 
 
Minimum Roundness: Limits the amount of jitter. 



90 Chapter 6 Painting and Drawing Tools
 


Scattering
Enabling Scattering can add variation to the place-
ment of strokes. This can simulate splattering or
wilder strokes. There are a few options to work with:
 








 
Scatter and Control: Distribute brush
strokes from the center of the click. The
Both Axes option distributes strokes radially.
When the option is deselected, the strokes are
distributed perpendicular to the stroke path.
Count: Specifies the quantity of brush marks
applied at each spacing interval. This option
works in conjunction with the Spacing option
from Brush Tip Shape.
Count Jitter and Control: Specify how
much variety there is in the number of brush
 
marks for each spacing interval. A high value
will put more brush marks into the stroke.
These properties are controlled in the same
way as Shape jitter.

Texture
You can enable the Texture option to introduce a
pattern into your strokes. This can help simulate
canvas in your texture. Click the pattern sample
to choose from one of the loaded patterns. Click
the triangle menu to open the pattern picker to
choose from the loaded textures. If you’d like to
load additional textures, click the submenu in the
pattern picker to load a built-in texture library.
You can adjust several other options in the win-
dow and examine their effects in the preview area. 



Painting Tools  91
 


Dual Brush
 
What’s better than one brush? Two, of course. By
 
using a dual brush, you can use two brush tips
 
to create a more dynamic brush. When selected,
 
you’ll have the option of choosing from a thumb-
 
nail list of presets for the second brush. You’ll
 
also see several options to modify the brush tip.
 
You can modify the diameter of the second brush
 
as well as specify spacing and scatter amounts.
 

Color Dynamics
 
By now you might be thinking, those brushes
 
are pretty dynamic, what else can Photoshop
 
change? Well, color, of course. When you select
 
Color Dynamics, you can enable several options
 
that will produce subtle (or dynamic) variations
 
in color:
 
 
Foreground/Background Jitter and
Control: Allow the brush to utilize both the
 
Foreground and Background colors that you
 
have loaded. This can create a nice variation
 
in color by loading lighter and darker shades
 
of one color as your Foreground and Back-
 
ground color swatches.
 
 
Hue Jitter: Allows you to specify how much
variety of color can be introduced. Low val-
 
ues create a small change in color and higher
 
values create greater variety.
 
 
Saturation Jitter: Introduces variation in
the intensity of the selected color.
 
 
Brightness Jitter: Adds variety in bright-
ness. A low value creates very little change
 
in the brightness of the color. A higher value
 
creates greater variations. 



92 Chapter 6 Painting and Drawing Tools
 


Other Dynamics
The Other Dynamics section offers additional
styles of jitter that can be added:
 



 
Opacity Jitter and Control: Add variety to
the brush so the opacity varies throughout the
stroke. You can tie the opacity variation to a
pen and tablet for greater control.
Flow Jitter and Control: Affect how paint
flows through the brush. A larger number
 
means more paint flows through. The default
value is 100%, which creates even strokes. A
lower value causes less ink to be applied with
each stroke.

Other brush options
A few other options can affect your active brush.
These are either enabled (selected) or disabled
(deselected); they have no modifiable properties.
 
 
Noise: Places additional grain into the brush
tip. It works well with soft-tip brushes.
 







 
Wet Edges: Causes the paint to appear darker at the edge of
the stroke. It simulates the effect of painting with watercolors.
Airbrush: Allows you to simulate a traditional airbrush (a
device that uses pressurized air to spray paint out of a nozzle).
The airbrush applies gradual tones and allows the paint to
build up. You can also access this option by clicking the Air-
brush option in the Options bar.
Smoothing: Produces better curves in your brush strokes
when painting.
Protect Texture: Is a good option to enable if you are using
Texture in your brush strokes. It keeps the pattern and scale
 
consistent when switching between textured brushes. This will
make your strokes more consistent.
Table 6.2 shows the frequently used Brushes panel keyboard
shortcuts. 



Painting Tools  93
 


Table 6.2  Shortcut Keys for Using the Brushes Panel
 

Desired Result                Macintosh          Windows
 
Decrease/increase brush size    [ or ]                [ or ]
 
Decrease/increase brush       Shift + [             Shift + [ softness/
 
hardness in                   or Shift + ]           or Shift + ] 25%
 
increments
 
Select previous/next           , (comma) or         , (comma) or
 
brush size                    . (period)            . (period)
 
Display precise crosshair        Caps Lock           Caps Lock for
 
brushes
 
Delete brush                  Option-click brush    Alt-click brush
 
Rename brush                 Double-click brush   Double-click brush
 
Toggle Airbrush option         Shift + Option + P    Shift + Alt + P
 



Brush Tool
 
After all this talk of brushes, there are still a few
 
notable things to say about the Brush tool. Be
 
sure to look in the Options bar for important
 
brush controls. From left to right, these options
 
are the most useful brush controls:
 
 
Tool Presets: Stores frequently used brush
configurations for convenient access.
 
 
Brush Preset Picker: Displays a greatly re-
duced Brushes panel. You can access thumb-
 
nails of the loaded brushes as well as adjust
 
diameter and hardness.
 
 
Mode: Lets you change the blending mode
of your painted strokes. Blending modes
 
attempt to simulate real-world interactions
 
between two elements. For example, Multi-
 
ply allows the strokes to build up, much like
 
a magic marker. You’ll find much more on
 
blending modes in Chapter 9, “Using Blend-
 
ing Modes.”
 
 
Opacity: Affects the opacity of your strokes. 



94 Chapter 6 Painting and Drawing Tools
 


 


Flow: Reduces the amount of paint flowing to the brush.
Airbrush button: Enables the Airbrush.
Brushes panel button: Toggles visibility of the Brushes panel.
Click it to open the Brushes panel, which gives you greater
 
control over the brush shape and dynamics.


Pencil Tool
The Pencil tool is similar to the Brush tool. It
shares many of the same options and controls.
The fundamental difference is that it can only be
used to create hard-edged strokes. While there
is a Hardness setting available for some brushes, it does little to
change the stroke.
There is one unique Pencil tool option: Auto Erase. Enabling it via
the Options bar instructs the Pencil tool to erase previously drawn
strokes if you draw over them a second time.


Color Replacement Tool
The Color Replacement tool can replace a se-
lected color with a new, user-specified color. This
tool was originally positioned as a way to remove
“red eye” from photos. Photoshop CS2 added a
new Red Eye tool specifically for that purpose, yet the Color Re-
placement tool remains somewhat useful. Let’s try it out:
1. Open the file Ch06_Color_Replacement.tif from the Chap-
ter 6 folder.
2. Select the Color Replacement tool from the toolbox. It is
nested within the regular Brush tool’s well.
3. Choose a soft brush tip from the Options bar. Leave the Blend-
ing mode set to Color.
4. Select one of the three Sampling options:
 
 
Continuous: Updates with each drag of the brush.
Once: Requires an initial click. Photoshop replaces the tar-
geted color only in areas that closely match the initial click. 



Painting Tools  95
 


 


Background Swatch: Requires you to change the back-
ground color swatch. You can do this by choosing the
 


ALTERNATIVE COLOR
REPLACEMENT
 
Eyedropper (I) and Option/Alt-clicking on a color in your
 
document. Photoshop then replaces only areas containing
 
The Color Replacement tool
 
the current background color.
 
is effective but using it can
 
For this image, let’s use the Once option.
 
be a bit time-consuming. An
effective alternative is to use
 
5. You can place additional color replacement limits using alter-
 
the Color Range command
 
natives in the Options bar:
 
(Select > Color Range). This
 
 
Discontiguous: Replaces the sampled color in all places
that it occurs in the whole image.
 
command allows you to select
a color, and then add addi-
tional colors to the selection.
 
 
Contiguous: Requires that colors are contiguous to, or
touching, the color immediately under the pointer.
 
When combined with a Hue/
Saturation adjustment layer,
 
 
Find Edges: Attempts to replace color while preserving
the sharpness in the detail of the edges.
 
it is truly effective. For more
on this useful tool, be sure to
see Chapter 5, “Selection Tools
 
For this image, let’s use the Find Edges option to get more of
 
and Techniques.”
 
the colors.
 
6. Enter Tolerance as a percentage (between 0 to 100%). Lower
 
values require the colors to be very similar to the pixels you
 
click. Higher values have a greater tolerance and will modify
 
more colors. For this image, let’s go toward the middle of the
 
road with a setting of 50%.
 
7. Select the Anti-alias check box to reduce any fringe in the
 
color-corrected regions.
 
8. Choose a Foreground color to replace the
 
unwanted color. For this image, you’ll change
 
the green balloon first, and then make all the
 
balloons purple.
 
9. Zoom into the image near the green balloon.
 
10. Click and start to paint; be careful not to get
 
too close to the edges.
 
11. Some spotting may occur, so you’ll need to
 
click in the center of any spotting and paint
 
additional strokes.
 
12. When you complete the first balloon, move
 
on to the other balloons and paint them in
 
as well. 



96 Chapter 6 Painting and Drawing Tools
 


History Brush Tool
The History Brush is easy to use but a little hard to understand at
first. Essentially, it allows you to paint backward in time. This can
be very useful because it enables you to combine the current state
of an image with an earlier state. For example, you can process an
image with a stylizing filter, and then restore part of the image to
its original state.
The History Brush is directly tied to your History panel. This useful
panel shows you each action you have taken on an image. You can
then move backward through your undos by clicking them. By de-
fault you have 20 levels of undo, but you can change this setting by
increasing the number of History States in your general preferences.
Let’s put the History panel and History Brush into action:
1. Choose Window > History to activate the History panel.
2. Open the file Ch06_History_Brush.tif from the Chapter 6 folder.
3. Use the Color Range command to select the wooden box.
















4. You’ll now run a Brush Stroke filter to stylize part of the image.
You can use Filters to create special effects in an image. (For
more on filters, see Chapter 14, “Maximizing Filters”). Choose
Filter > Brush Strokes > Sumi-e. Adjust the sliders to your
preference. Click OK to apply the filter. 



Painting Tools  97
 






















5. Choose Select > Inverse to select the vegetables in the photo.
 
6. Choose Filter > Brush Strokes > Angled Strokes. The default
 
settings are fine for this purpose (but feel free to adjust as
 
needed). Click OK to apply the filter.
 





















7. Choose Select > Deselect to clear the active selection.
 
8. Examine the image and the History panel. The image looks
 
more like a painting at this point, but some key areas (like the
 
ends of the squash) are too heavily stylized. 



98 Chapter 6 Painting and Drawing Tools
 


9. The History panel shows you all the actions you have per-
formed on the open image.
10. Look at the top of the History panel to see a snapshot of the
document. It was automatically created when the document
was first opened. The brush icon next to it indicates that it has
been set as the source for the History Brush.
11. Choose the History Brush from the toolbox or press Y. Be sure
to not choose the Art History Brush.
12. Select a soft-edged brush sized at approximately 70 pixels.
13. Paint in the ends and tops of the vegetables to restore the origi-
nal details.
14. Try lowering the Opacity to 25% and paint in additional de-
tails of the original image.























The History Brush can be very useful when either filtering an
image or performing color correction tasks. It allows you to selec-
tively paint back in time to restore lost or important details. 



Painting Tools  99
 


MORE SNAPSHOTS
 

Snapshots can also be used as “digital breadcrumbs” so you can find
 
your way back to earlier versions of the image. You can add more snap-
 
shots so you can quickly jump back to specific points in time by:
 
•  Clicking the Create new snapshot button (camera icon) at the bot-
 
tom of the History panel.
 
•  Changing the preferences for the History panel. Click the submenu
 
icon for the History panel and choose History Options. You can
 
choose to Automatically Create New Snapshot When Saving.
 
Remember, History States and snapshots are temporary. When you
 
close the open document, they are discarded.
 



Art History Brush Tool
 
Officially, you can use the Art History Brush
 
tool to create stylized paintings. Unofficially, it
 
doesn’t work very well. The Art History Brush
 
tool is very similar in setup to the regular His-
 
tory Brush. It requires you to select a snapshot to
 
paint from. If you’d like to try this tool out:
 
1. Open the image Ch06_Art_History.tif from
 
the Chapter 6 folder.
 
2. In the History panel, choose a Snapshot or History State to use.
 
3. Select the Art History Brush tool from the Tools panel.
 
4. Select a small, soft brush from the Brush
 
Presets picker.
 
5. Choose a method from the Style pop-up
 
menu. There are ten methods to choose from;
 
those with the word tight in their name work
 
better than those with loose in their name.
 
6. Set the area number to a low value. This
 
reduces the number of strokes and gives you
 
better control over the tool.
 
7. For Tolerance, enter a low value (less than 30%) to constrain
 
the strokes to a tighter area. 



100 Chapter 6 Painting and Drawing Tools
 


8. Drag in the image to paint.
What you should see could be loosely called “impressionistic.”
Chances are this tool won’t become part of your regular workflow.

PAINTING ALTERNATIVES

If you are looking for a solid alternative to create digital paintings,
you might want to check into some other programs. The following two
programs have downloadable demos that you can try out:
•  Studio Artist: www.synthetik.com
•  Painter: www.corel.com



Paint Bucket Tool
The Paint Bucket tool allows you to quickly fill an area of adjacent
pixels with a new color. The command is fast but not extremely ac-
curate. The Paint Bucket tool works similarly to the Magic Wand
tool, but instead of creating a selection, it fills
with a color. The Paint Bucket tool works well if
you have an easy to select area but not well on
complex images.
Let’s try it out:
1. Open the file Ch06_Paint_Bucket.tif from the
Chapter 6 folder.
2. Select the Paint Bucket (G) tool from the
toolbox.
3. Load purple as your Foreground color.
4. Set the Tolerance setting to 90. A high toler-
ance fills more pixels within a broader range
on the first click.
5. To make a smoother selection, make sure the
Anti-aliased check box is selected.
6. Click with the Paint Bucket tool on the red
helmet. The colors will change but will look
flat and unnatural.
7. Choose Edit > Undo and go back to before
using the Paint Bucket. 



Painting Tools  101
 


8. In the Options bar, change the Paint Bucket’s
 
Blending mode to Color. This will paint with
 
the color you’ve selected but blend it with the
 
existing luminance and saturation values.
 


Working with Gradients
 
A gradient is a gradual blend between two or more
 
colors. You can use gradients to create a photoreal-
 
istic backdrop or to draw in areas like a blown-out
 
sky. The Gradient tool is extremely flexible and
 
offers the versatile Gradient Editor for creating
 
custom gradients. Before you utilize the Gradient
 
tool, let’s explore how gradients are formed.
 

Gradient Editor
 
All gradients are edited using the Gradient Edi-
 
tor (which becomes available when you activate
 
the Gradient tool). To access it, click the thumb-
 
nail of the gradient in the Options bar.
 
 
Presets: You have several preset gradients
to choose from, and you can browse them by
 
thumbnail. Additionally, you can load other
 
gradients by clicking the panel’s submenu.
 
 
Name: Naming each gradient can make
gradients easier to sort through.
 
 
Gradient Type: The two major categories of
gradients are Solid and Noise. Solid gradi-
 
ents use color and opacity stops with gradual
 
blends in between. Noise gradients contain
 
randomly distributed colors within a user-
 
specified range. Each has a unique interface. 



102 Chapter 6 Painting and Drawing Tools
 


Solid Editor
Solid gradients blend from one color to another, providing a tradi-
tional gradient type.
 





 
Smoothness: This option controls the rate
at which the colors blend. You can set it to be
gradual or steep. The larger the number, the
more Photoshop optimizes the appearance of
the blend.
Opacity stops: A gradient can contain
blends between opacity values. To add a stop,
click in an empty area on the top of the gradi-
ent spectrum. To adjust a stop, click it, and
then modify the Opacity field.
 
 
Color stops: A simple gradient contains only two colors.
However, you might want to use a more complex gradient in
your project. You can click below the gradient to add another
color stop. Double-click a stop to edit its color with the Adobe
 
23
 
VIDEO
TRAINING
Designing Custom
Gradients
 

 
Color Picker.
Stop Editor: Selected gradient stops can be adjusted numeri-
cally. You can edit the opacity, color, and location (0–100%,
 
read left to right.)
 
 
Midpoint: Between stops are midpoints. By default the mid-
point is halfway between two stops. You can adjust the mid-
point to shift the balance of the gradient.

Noise Editor
Noise gradients use a specified range of color to
create noise. These gradients do not blend smooth-
ly between colors but rather create a new gradient
each time you click the Randomize button.
 


 
Roughness: Noise gradients use a rough-
ness setting to determine how many different
colors are used to create noise.
Color Model: You can choose between three
models: Red-Green-Blue, Hue-Saturation-
Brightness, or Lab. 



Painting Tools  103
 


 


Color Range sliders: Adjust the range of colors available to
the gradient. Bring the black and white sliders closer together
 
to limit the amount of color present in the noise gradient.
 
 
Options: You can choose to further restrict colors as well as
introduce random transparency. To create a new gradient,
 
click the Randomize button. Every time you click, a new gradi-
 
ent is generated.
 
 
New button: To add a gradient to the Presets window, type a
name into the Name field, and then click the New button. This
 
new gradient is not yet permanently saved but is stored tem-
 
porarily in the Preferences file. You must click the Save button
 
and navigate to your Presets folder (inside the Photoshop
 
application folder). Be sure to append the filename with .grd to
 
inform Photoshop that it is a gradient set.
 


Gradient Tool
 
You can use the Gradient tool
 
to manually draw a gradient on
 
a layer. To access the Gradient
 
tool, select it from the Tools
 
panel or press G. The Paint
 
Bucket shares the same well
 
as the Gradient tool, so if you
 
don’t find the Gradient tool,
 
press Shift+G to cycle through
 
your tools.
 







The Gradient tool can use any gradient you create in the Gradi-
 
ent Editor or from the Presets menu. To select a gradient, you
 
can choose from those available in the Options bar. You can also
 
load preset libraries or manually load gradients by accessing the
 
panel’s submenu. 



104 Chapter 6 Painting and Drawing Tools
 


You must choose one of these five methods to build your gradient:
 











 








Linear Gradient (A): Blends from the starting point to the
ending point in a straight line.
Radial Gradient (B): Blends from the starting point to the
ending point in a circular pattern.
Angle Gradient (C): Blends in a counterclockwise sweep
from the starting point.
Reflected Gradient (D): Blends symmetrically on both sides
of the starting point.
Diamond Gradient (E): Blends in a diamond-shaped pattern
outward from the starting point.
 
You have a few available options to further modify the gradient:
 



 
You can specify a blending mode to affect how the gradient is ap-
plied to the layer. (For more on blending modes, see Chapter 9.)
To reverse the direction of colors in the gradient, select the
Reverse check box.
To create a visually smoother blend by adding noise, select the
Dither check box.
To use a gradient’s built-in transparency, select the Transpar-
ency check box.
Let’s use the Gradient tool to fix a common prob-
lem, a washed out sky:
1. Open the file Ch06_Grad_Sky.tif from the
Chapter 6 folder.
2. Choose Select > Color Range to create an
active selection in the sky area. Adjust Fuzzi-
ness to get a gentle selection.
3. Load a dark blue as your Foreground color
and a lighter blue as your Background color.
You can try to select colors from the existing
sky to make your gradient believable. 



Painting Tools  105
 


4. Choose the Gradient tool and select a Linear
 
Gradient.
 
5. Select the Foreground to Background gradi-
 
ent from your preset list (it’s the first one).
 
6. Click at the top of the sky and drag down
 
toward the rocks.
 
The sky should look more natural now with
 
greater variation in colors. If your sky has a lot
 
of texture in it, try setting the Gradient tool to
 
Color mode before drawing.
 


GRADIENT MAPS OFFER UNIQUE COLOR
 

Gradient Maps are another way to
 
harness the power of gradients to
 
enhance an image. The Gradient
 
Map can be applied as an adjust-
 
ment layer or image adjustment
 
command (stick with the adjust-
 
ment layer for greater flexibility).
 
You can create a new Gradient
 
Map by choosing Layer > New Ad-
 
justment Layer > Gradient Map.
 
The Gradient Map will map a new gradient to the grayscale range of an im-
 
age. A two-color gradient produces a nice duotone effect. Shadows map to
 
one of the color stops of the gradient fill; highlights map to the other. The
 
midtones map to the gradations in between. A multicolored gradient or
 
noise gradient can add interesting colors to an image. This is an effective
 
technique for colorizing textures or photos.
 
Open the file Ch06_Gradient_Map_Demo.psd to see Gradient Maps in action.
 
Turn on each map one at a time to see the effect. By using blending modes in
 
conjunction with the Gradient Map, you can get a more pleasant effect. 



106 Chapter 6 Painting and Drawing Tools
 


Eraser Tools
Photoshop offers three kinds of Eraser tools
to complement your drawing tools. Even though
these tools have a purpose, you should quickly
move beyond them because they often produce
crude edges in the erased area that lower the
quality of your project.
The three options include:
 









 
Eraser tool: This tool deletes pixels as you drag over them.
On a layer they are replaced with transparency. On a Back-
ground, the pixels are replaced with your Background color.
To use, just drag through the area you want to erase.
Background Eraser tool: This tool is designed to help
erase the background from an image. The difference between
foreground and background in the image must be very clear
and high contrast. This tool is significantly less flexible than
the technique of layer masking, which is covered in Chapter 7,
“Layer Masking.”
Magic Eraser tool: This tool is most similar to the Paint
Bucket tool in that it attempts to select and modify similar pix-
 
els under your click point. Instead of filling those pixels with a
color, however, the Magic Eraser tool deletes them.
From years of personal experience, I strongly suggest avoiding the
Eraser tools. These three tools are relatively primitive in their ap-
proach to selecting pixels for deletion. Additionally, the erasers are
permanent—the discarded pixels are gone for good. It bears repeat-
ing: If you have anything beyond a basic image that you need to
extract from its background, the answer is layer masking, which is
covered in depth in Chapter 7.


Drawing Tools
Even though Photoshop is best known as a pixel-based (or raster)
program, it does have a respectable set of vector drawing tools.
Vector graphics are made up of mathematically defined lines and
curves. Vector graphics are resolution-independent, because they
can be scaled and repositioned with no loss of quality. Vector 



Drawing Tools  107
 


graphics are a good choice for creating shapes (such as rect-
 
angles, circles, or polygons) within your Photoshop document.
 
The added benefit to using the drawing tools is that you can then
 
scale the shapes and modify the design while still maintaining a
 
crisp image.
 


Choosing the Right Drawing Tool
 
Photoshop offers six shape tools. They can
 
be used to create vector shapes, vector paths
 
(which can be used to make a selection), or raster
 
shapes. The following list explains how to change
 
how the shape tools work:
 
 
Rectangle tool: The Rectangle tool draws
rectangles; if you hold down the Shift key, it
 
draws squares.
 
 
Rounded Rectangle tool: The Rounded
Rectangle tool is well suited for drawing but-
 
tons for Web sites. Adjust the Radius setting
 
to modify the amount of curvature.
 
 
Ellipse tool: The Ellipse tool draws ellipses; if you hold down
the Shift key, it draws circles.
 
 
Polygon tool: The Polygon tool creates polygons. The fewest
number of sides a polygon can have is three (which is a tri-
 
angle). The most complex polygon you can create is a hectagon
 
(a 100-sided figure). Enter the number of sides in the Options
 
bar. Additionally, the Polygon tool can be used to create stars
 
by clicking the Geometry Options button in the Options bar.
 
 
Line tool: The Line tool draws lines. Specify a thickness in
the Options bar. The line can be between 1 and 1000 pixels in
 
width. You can also choose to add arrowheads by clicking the
 
Geometry Options button in the Options bar.
 
 
Custom Shape tool: The Custom Shape tool is very versa-
tile. There are several shapes built into Photoshop. These can
 
be extremely useful during the design process. To view your
 
loaded shapes, click the drop-down Custom Shape Picker.
 
Additional shapes can be loaded by clicking the submenu in
 
the Custom Shape Picker. Choose from the built-in libraries or
 
load more. 



108 Chapter 6 Painting and Drawing Tools
 


Loading Custom Shapes
Thousands of free shapes are available to download for Photoshop.
An Internet search using the keywords “Photoshop,” “Free,” and
“Custom Shapes” returns plenty of great results. You can choose to
load these custom shapes temporarily or add them to your preset list.
Temporary load:
1. From the Custom Shape Picker, click the submenu.
2. Choose Load Shapes.
3. Navigate to the desired shape library (it should end in the
extension .csh).
4. Select the shape and click OK.
5. You can choose to Replace the current shapes or Append the
new shapes to the end of the old list.
Load into Presets:
1. Navigate to your Photoshop application folder.
2. Open the Presets folder.
3. Open the Custom Shapes folder.
4. Copy the custom shapes files into the Custom Shapes folder. Be
sure the shapes are not compressed (such as a .sit or .zip file).
5. Restart Photoshop; the presets will be loaded into the submenu
in the Custom Shape Picker.

CREATING CUSTOM SHAPES

You can create custom shapes and save them for future use:
1. Create a shape with the Pen tool or paste one into Photoshop from
Adobe Illustrator.
2. Select the Paths panel, and then select a path. It can be a vector
mask from a shape layer, a work path, or a saved path.
3. Choose Edit > Define Custom Shape.
4. Enter a descriptive name for the new custom shape in the Shape
Name dialog box. The new shape now appears in the Shape pop-up
panel, which can be quickly accessed from the Options bar.
5. If you’d like to permanently save the shape by adding it to a library,
choose Save Shapes from the submenu in the Custom Shape Picker. 



Drawing Tools  109
 


Drawing Shapes
 
Using the Shape tools is very similar to using the Marquee tools.
 
In fact, the same shortcut keys apply: Holding down the Option/
 
Alt key after you start drawing causes the shape to draw from the
 
center of the initial click, whereas holding down the Shift key con-
 
strains the width and height to preserve a constant ratio.
 
Let’s try using the Shape tools:
 
1. Create a new RGB document sized at
 
1024 × 768 pixels. Fill the Background
 
Contents to Transparent. Name the
 
document Playing Card.
 
2. Select the Rounded Rectangular Shape tool.
 
Set the Radius to 10 pixels.
 
3. In the Options bar, choose to create a Shape
 
Layer and set the fill to White.
 
4. Click and draw a rectangle in the shape of a
 
playing card.
 
5. Choose the Custom Shape tool. Open the
 
Custom Shape Picker and select the Heart
 
shape. If it is not visible, choose Reset Shapes
 
to load the default set.
 
6. In the Options bar, set the fill color to red.
 
7. Draw a large heart in the center of the card
 
(hold down the Shift key to constrain its pro-
 
portions).
 
8. Use the Alignment tools to center the heart in
 
the middle of the card. Select both layers in
 
the Layers panel. Activate the Move tool and
 
choose the Horizontal and Vertical Align-
 
ment buttons in the Options bar.
 
9. Draw a heart icon near the upper-left corner of
 
the card. Leave room for a letter A (for Ace ). 



110 Chapter 6 Painting and Drawing Tools
 


10. Press Command/Ctrl+J to
duplicate the current heart
layer. Move it to the lower-
right corner. Invoke the Free
Transform command and
rotate the heart 180˚.
11. Press T to select the Type
tool. In the Options bar
choose a font such as New
York or Palatino. Set the
style to Bold, the size to 100
pt, and the color to Red.
12. Click in the upper-left cor-
ner and add the letter A.
13. Press Command/Ctrl+J to duplicate the current “A” layer.
Move it to the lower-right corner. Invoke the Free Transform
command and rotate the A 180˚.
If you’d like to look at the completed project, open the file Ch06_
Playing_Card.psd and check it out.

THREE KINDS OF SHAPES

You can use the Shape tools
to create shapes in three
different ways:
•  Shape Layers: Creates a shape on a separate layer. A shape layer
has a fill layer that defines the color and a linked vector mask that
defines the shape.
•  Paths: Draws a work path on the current layer. This path can then
be used to make a selection. It can also be used to create a vector
mask, or it can be filled or stroked. Paths appear in the Paths panel.
•  Fill Pixels: Paints directly on the active layer. It makes the Shape
tools perform like Paint tools. In this mode you create raster, not
vector, graphics.